Episode 31 - Something Good

Episode 31 August 13, 2021 01:14:36
Episode 31 - Something Good
Compelled Dual
Episode 31 - Something Good

Aug 13 2021 | 01:14:36

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Show Notes

Hot on the trail of a band of mysterious kidnappers, the crew makes a desperate bid to save some old friends and find some answers. Leo grapples with uselessness. Phi figures out the definition of action. The Captain comes face-to-face with the consequences of some questionable decisions. With the plot thickening and only promising to get thicker, our heroes are left wondering if they're still capable of doing something good - whatever that means.

The transcript for this episode can be found at: https://docs.google.com/document/d/1_n2jVdY2_CYqMqOKcM5DGRRJUWpM76Q5R75fktkIsRU/edit?usp=sharing 

Content warnings for this episode can be found at: https://docs.google.com/document/d/15qZKU4lqDUv4E_2nCqd63XNQpARfVUFt7k3u4nfJZow/edit?usp=sharing

The official playlist for this episode can be found at: https://open.spotify.com/playlist/5C268DlBwbQTVdZzbMs1ax?si=7750c7e66ecc49f5 

Music credits for this episode:
We Love Punk Rock by WinnieTheMoog
Link: https://filmmusic.io/song/6369-we-love-punk-rock 
License: http://creativecommons.org/licenses/by/4.0/ 
Epic Trailer by Rafael Krux
Link: https://filmmusic.io/song/5647-epic-trailer- 
License: https://filmmusic.io/standard-license 
Hidden Truth by Rafael Krux
Link: https://filmmusic.io/song/5296-hidden-truth- 
License: https://filmmusic.io/standard-license 
Strength & honor by Óscar H Caballero
Link: https://filmmusic.io/song/7223-strength-honor 
License: https://filmmusic.io/standard-license 
Shalash by Alexander Nakarada
Link: https://filmmusic.io/song/4899-shalash 
License: https://filmmusic.io/standard-license 
Anguish by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3373-anguish 
License: http://creativecommons.org/licenses/by/4.0/ 
Sovereign by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4397-sovereign 
License: http://creativecommons.org/licenses/by/4.0/ 
The Children Of MH17 by Sascha Ende
Link: https://filmmusic.io/song/268-the-children-of-mh17 
License: https://filmmusic.io/standard-license 
Betelgeuse by Sascha Ende
Link: https://filmmusic.io/song/5780-betelgeuse 
License: http://creativecommons.org/licenses/by/4.0/ 

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Episode Transcript

Speaker 0 00:00:00 Hey Al Hey Barry, Speaker 1 00:00:05 What do you call a rogue with? A lot of hit points. What a con artist it's time for Capella. Speaker 2 00:00:15 <inaudible> hello everybody. Speaker 3 00:00:29 And welcome back to Capell duel. I'm Barry Speaker 0 00:00:32 And I'm Al Speaker 3 00:00:34 And we are a single player. Cody EMD, D and D five E actual play podcast Speaker 0 00:00:40 Previously on compelled duel. Speaker 1 00:00:43 Those sound like the words of someone who needs a day at the beach, that there's a beach. I Speaker 4 00:00:52 Got to go see if I can find some swim trunks. Speaker 1 00:00:56 Suppose it's easy Speaker 5 00:00:57 To be a G when you went back to the place that ruined your life and where everyone, you know, when Luke makes the residents. Speaker 1 00:01:04 Yeah, Speaker 3 00:01:05 I kind of feel that way about going home. Myself. Speaker 1 00:01:08 Pearl park is not Speaker 5 00:01:10 My home and she spins on her heel and she storms off. Look at you. And I know that I'm breaking a promise. Speaker 1 00:01:19 So yes, there Speaker 4 00:01:20 Are complicated interpersonal dynamics. It's a complicated situation. Every bit of this is complicated and it's not easy for me. Speaker 5 00:01:29 Obviously, this isn't easy for me either. Speaker 1 00:01:36 Are you giving me the shovel dock lat captain? We spend Speaker 3 00:01:41 Most of our time out in the middle of the ocean. I won't need a shovel. Speaker 1 00:01:47 Fuck me. That's the more I, the more I buy Miriam and Kilian ship, 30 leaks Southwest, take taking on water and Speaker 4 00:02:06 Don't know how long we can hold them off. Air, just assistance needed. I repeat urgent assistance needed. There's I love you. You're a bastard. Speaker 1 00:02:18 Love you too. Speaker 5 00:02:20 I am not asking you to trust that. Savina's good. I'm asking you to trust that Sabine has the strongest self-preservation instinct of anyone I've ever met. It seems like a lot of us here haven't answered questions, Speaker 1 00:02:34 But if we're lucky, we may be able to parse a few of them out. We don't need luck. We'll have the wind, Speaker 5 00:02:52 Leah, the ship's been sailing for a few days on the trail of this ship that captured the crew of the, which is the ship captain by Miriam Adler, who he met in the sky. You've been trying to make yourself useful, but it hasn't been super easy. There's not a lot to do. You're just sailing on the trail of this other ship has been doing a lot of control, wind stuff to kind of give the ship a boost. And Pelican has been watching the ships through the eyes of the bird pretty constantly, but there's not a lot else to do. You're not really a trained sailor. There's not much you can do to help out. So I think you've kind of just been moral support for fi Speaker 3 00:03:39 Yeah. Leo does not do well with feeling useless. So he's climbing the walls. I think if he's up in there rigging doing her magic thing, I'm going to try to make myself as useful as I can. I'm going to go, try to find Ascot and see if he needs anything. Speaker 5 00:04:00 I don't think ascots hard to find. He's kind of gone through the stores, figuring out what you have since you couldn't resupply as well as you wanted to invest borough, he looks like he is about to tear his hair out. Speaker 0 00:04:17 Hey, do you need help moving anything? Doing math I'm bad at math, please ask Scott. I'm begging you, man. Ascot is buried in crates, throws his hands up. And he says, well, unless you can figure out how to stretch food. That was going to get 40 people through the next week, far enough to provide for another 30 on top of that. And he just buries his hands in his hair and makes a noise of frustration. Speaker 3 00:04:48 If Leo was still using his clerical magic, he would have had access to conjure food and Speaker 0 00:04:53 Water, his hand Speaker 3 00:04:56 Kind of drifts down to where Kim rose blade his sheath to his belt and runs a thumb along the hill. But then he purses his lips and shakes his head. Speaker 0 00:05:08 Nope. Sorry. Can't help you there. Ascot grits, his teeth and waves his hand at you and says it was a hypothetical. He nods at one of the smaller grades. We're trying to consolidate everything into one of the smaller rooms so we can, and he waves at the big store room. Use this for transport. If you could help me move things over. I'd appreciate it, buddy. Speaker 3 00:05:33 I got a negative one, strength modifier, but I'll try my best. Speaker 0 00:05:38 Yeah. Roll aesthetics. 14. You start helping Ascot move things. Ascot handles the bigger crates. He's a big dude, but you handle like small boxes of dried fruit and stuff. And just kind of get everything consolidated into smaller room. He passed the force, the door closed, like throw his whole weight against it. I should not have stayed on the boat. Yeah. Speaker 3 00:06:11 I mean, I understand now that this is your boat. This is pretty fucking degrading, man. You actually helped me feel a little better about myself. Thanks. Speaker 0 00:06:21 He had pushed past you. So he just stops in the middle of the hallway, puts both hands over his face and just drags them down. Glad I could help Speaker 3 00:06:33 Trying to maintain some semblance of dignity, but it's very, very sweaty and exhausted looking. I'm going to go back up on deck and see if there's anybody else I can help. Maybe like you or boots or somebody Speaker 0 00:06:46 As you go back up on deck, actually, the captain catches you on the way out of the hold. And he says, hi, there you are. He just grabs you by the elbow and starts tugging you over to the captain's quarters where you see everybody else kind of congregating boots is like leading Pelican. You can tell Pelican's not really present still, but booth is like leading them by the elbow. As Ascot comes out of the hold after you, the captain yells over his shoulders, I will be needing you as well. And you all just head into the captain's quarters fees already in there. I think she's sitting on the bed and the captain gives her kind of a weird look, but there aren't enough seats in the room. So he lets it slide. You is kind of sitting on the floor, sharpening her sword and glasses is tinkering with something boots Pelikan and doc sit down at the table. Speaker 0 00:07:39 And the captain kind of leans over with his hands on it and waits for the rest of you to get settled. And then he says, we'll be coming up on the other ship. And that last time we checked in about three hours, you see him like running through a mental checklist. He points at doc. He says, we'll likely have wounded. You're prepared to handle that. And he nods a boots again. He says, if you could get him to elaborate on the weather conditions that we're siloed into, I'd appreciate it. And boots who has just been like rubbing really slow circles into Pelican's back, just nods and then nest, squeezes out a shoulder. You watch Pelikan jolt and blink a couple of times. And then he is present and in the room with the rest of you, but says loaf, if you could tell us what the winds are looking like, captain would appreciate that Pelican nods. He looks fucking worn out. Like it's been a rough couple of days for him, very obviously, but he just like rapid fire makes a few hand gestures. And I think for you and fee's benefit, boots kind of translates. He goes the other ships sailing straight into a school. We'll all be sailing against the wind seams. And then the captain nods, he says, right, thank you, Pelican. That'll do. And Pelican checks out again. Speaker 3 00:09:04 Well, we'll all be sailing against the wind. Leo nods over here, Speaker 0 00:09:10 Fi nods back. She says, yeah, uh, I can bring out a pretty powerful wind spell to give us an edge. We'd be severely limiting my firepower if we do that. But, and the captain nods, he says right then that just brings up the matter of what the hell we're going to do when we get there. I mean, from my Speaker 3 00:09:36 Understanding storm folk can breathe under water. Yes. What's preventing us from just sinking the thing to the bottom of the sea. When we get there and going down to get everybody once the whole situation's had. Yeah. Speaker 0 00:09:50 From behind you, where are you in? Glasses are sitting on the floor. Glasses, pipes up. Well sharks for one. Yeah. Sharks. Thank you. Glasses. The captain actually like cracks a smile for the first time in a little bit. And he says, aye, sharks, mermaids for another oh, mermaids in unison, the captain doc. And you all say don't get excited. Speaker 3 00:10:19 And why is it that everything about those Zephyr Isles, that should be cool. Just ends up being fucking terrifying. Speaker 0 00:10:28 The captain again, just smiles a little bit, comes with the territory. And he kind of like pounds his chest a little bit. And he says no other way to get the famous bloody storm folk stamina besides, and you watch his face go very flat. His jaw twitches as he grids his teeth and he puts one hand on his Cutlass and he says, I'd very much like to know who's given them their artists over on the bed. Do you watch feed smoothed down her skirt with her hands and run one back through her hair? And you can see crackles of static electricity coming off of her fingers. And she says as what I, okay, Speaker 3 00:11:13 So we're boarding the ship. Ah, I only know about Naval combat in a purely academic sense from what I was taught as a kid. So captain, I will defer to your knowledge and expertise on this, Speaker 0 00:11:28 But basically Speaker 3 00:11:30 What I'm understanding here is that we're just going to hop on the boat when we get there and what happens next happens next. Yes. Speaker 0 00:11:40 I, I think some of the crew will be staying back. He nodded the dock and he says, I'll leave here. Discretion who that'll be. And then he looks over at glasses and says, glasses will, of course be. Yeah. And he grins a little bit like very sharp and says heralding our arrival. We'll say glasses looks a little bit nervous suddenly, but he grits his teeth. I Sur and pardon Speaker 3 00:12:12 My optimism fee. I know it makes you nervous Speaker 0 00:12:15 When I have it. But what Speaker 3 00:12:17 Happens after we rescue the crew of the Moray? Are they just tagging along with us to Pearl port? Or are we having another diversion? Speaker 0 00:12:28 The captain says, hi, that's a good fucking question. Ascot like hisses. I, unless they're taking the crew of the Moray to a banquet, I don't think we're going to be able to get to Powell part without restocking Liam Speaker 3 00:12:42 Tan drifts down to his belt again where Kim rose blade is. And he just grits his teeth and shakes. Okay, well that's that question resolved? Does anybody here need my help with anything, please? I just need to do that. Something other than sit on the deck and play with my goddamn padlocks. Can I help Speaker 0 00:13:04 Anybody? There's a pause. And then I think glasses raises a hand. You could help me set up the guns. What's a gun. Instantly glasses just breaks out in a big grin, rubs his hands together. And he says, it's my special little invention. Yeah. You know what? Sure. I will help you Speaker 3 00:13:30 With your special little invention because frankly, I am tired of sitting around with my thumb up my ass. Everybody have a great rest of your day. I'll see you when the bloods starts spilling apparently and Leo is going to grab glasses and leave fi this little war council ends not long after Leo and glasses dip out. And do you spend a few more hours just sailing on you probably end up getting pulled back into the rigging to push the ship along and help the speed with your various control wind and Gus smells. Speaker 0 00:14:08 Since you're Speaker 3 00:14:09 Up above the deck, I feel like you have a pretty good vantage point. You look down on the deck of the ship and see you mustering all the deck. Hands up along the railings, running them through combat drills, Speaker 0 00:14:22 Sitting Speaker 3 00:14:23 Up in the Forecastle. You see Pelican cross-legged in kind of a meditative stance with boots sitting next to him, just rubbing slow circles on his back. And then you see the horrifying zombie Pelican come flying back through the air and perch itself down on Pelican shore. Speaker 0 00:14:46 He lurches back Speaker 3 00:14:48 Into lucidity and stands back and walks down to start talking to you. Speaker 3 00:14:56 But before you can process much more than that, you look out onto the horizon and see the distance silhouette of a sailing ship fighting against a blustering wind that is blowing back against it. The ship is gaining on it pretty fast because you are helping it along. You know, you're pushing it and augmenting the speed quite a bit. You see boots and Pelican duck into the captain's quarters really quick and come out with the captain in tow. He heads out to the proud of the ship, pulls a Spyglass out of the pocket of his frock coat and Pierce off through it for a second and then moves back to the center of the deck, cups his hands around his mouth and yells all hands. Everybody on the ship pours out onto the Speaker 0 00:15:47 Deck. He looks up into Speaker 3 00:15:49 The rigging at you fee and makes a swirling motion with his finger, like keep doing what Speaker 0 00:15:55 You're doing, but then Speaker 3 00:15:58 Calls the crew into a huddle and starts talking to the rest of them down on the deck. Speaker 0 00:16:04 Fi has just been using gusts can trips to kind of like not even buy that much overpower, the wind that they're sailing towards, but just kind of keep them moving forward. A pretty constant Gus catch-up has been going on. You keep up Speaker 3 00:16:19 With that and you keep closing on the ship. The closer you Speaker 0 00:16:23 Get to it, you can see Speaker 3 00:16:26 That it is a multi-master multi-decade sailing ship. Although it is smaller than the ship that you are on right now, Speaker 0 00:16:34 But more noticeably Speaker 3 00:16:36 You notice that it is not flying any Speaker 0 00:16:39 Colors. There's no Speaker 3 00:16:41 Flag flying from the mask, no name plate on the back of the ship. No, nothing. It seems intentionally anonymous. Speaker 0 00:16:51 Roll me history with advantage. Speaker 3 00:16:58 That's the 23 you grew up in illness. You know what a strawberry and ships look like. This is clearly a vessel that was built by an Australian ship, right? Although it is not flying any colors, there's nothing affiliating it with Speaker 0 00:17:14 Anything. Yeah. He's just going to keep trying to listen in on the crew as best she can and just keep funneling, Guskey and trips into the sails. The ship Speaker 3 00:17:26 Continues to close on its quarry. A lot of the deck hands below you on the deck start scattering off towards what appear to be their battle stations. You see a lot of the canons that you've seen glasses kind of tinkering with before. Get rolled out onto the deck and slotted into guns slots, both on the top and the lower decks. Speaker 0 00:17:51 And now Speaker 3 00:17:52 Is where our Naval combat begins. So I'm going to roll initiative for both of the ships. In question here, the ship you are chasing rolls, a natural one, which is a negative one, two initiative, Speaker 0 00:18:08 And Speaker 3 00:18:09 The ship rolls Speaker 0 00:18:13 A 10. So the crew of the ship will be going first in the initiative of this Naval combat. So now Speaker 3 00:18:20 What's going to happen is I'm going to need fi Leo and the captain, all three to roll me initiative Speaker 0 00:18:31 Favorable to 27. The captain rolled a 28 and Leo rolled a nine. Speaker 3 00:18:44 All right. So the captain is going to be going first on the ships initiative fee. You are still up in the rigging. You see him stride very purposefully over to Pelican. What is the colors Speaker 1 00:18:59 On the red flag? Speaker 3 00:19:01 Pelican gives him a very heavy look like, are you sure about this? And the bird starts to ruffle its feathers. Like it's going to say something in the captain, cuts him off with a very sharp. I gave you an order. Sailor, Pelican, clenches his jaw, and then goes to a chest on the deck and pulls out a couple of flags and starts running them up. The mast Speaker 5 00:19:29 Fee is gonna call down to Pelican. Speaker 1 00:19:32 What's the red for Pelican actually Speaker 3 00:19:36 Just grits his teeth and shakes his head. And doesn't say anything, Speaker 1 00:19:42 But you Speaker 3 00:19:43 Who is tightening the harness that is holding her sword onto her back, looks up and yells into the rigging Speaker 4 00:19:50 It's nautical flag code. Yellow flag means you've got sick people aboard white flag means to surrender. Speaker 1 00:19:58 Red flag means no quarter, no prisoners and a crew member. We find a board that ships going to die. Speaker 3 00:20:09 She looks almost as displeased as Pelican does about this, but she just make sure her sword is in place and marches off across the deck. So for the captain's action, I'm going to roll an intimidation. Check on the other ship to see what happens there. 23, as you were in the rigging, you see two flags run up the mast beside you, the fleet flag and directly below it, a large solid red flag and on the ship in front of you, as you continue to close Speaker 1 00:20:52 On it, Speaker 3 00:20:54 You start to see people jumping overboard, taking the mercy of the choppy, stormy sea over what they apparently know is coming for them. This ship is losing half of its crew capacity, which means that it will be traveling at half speed, which will make you closing on it way faster. So fi you are next up in initiative. The ship is moving its full 50 feet forward with the wind in it sales you're getting way, way closer. You're within a hundred feet of a ship. What would you like to do? Speaker 0 00:21:38 Fee's going to hop down out of the rigging and move over to stand next to Leo and yell at everybody else to get back. Speaker 3 00:21:45 Everybody else takes several steps back and Leo goes to do the same. Speaker 0 00:21:51 Not you feeling grabs him by the elbow and then grins viciously and says we're taking a trip. As soon as we're within 90 feet, I'm going to cast thunder sip, okay? Speaker 3 00:22:04 That will get you 90 feet through the ocean and the open air onto the deck of this other ship. There is a massive boom behind the two of you as you depart and you and Leo warp through non-space into the midst of just utter chaos on the deck of the ship. There are sailors running everywhere across the deck. Also trying to pull weapons into place. Every single goddamn. One of them is Australian. Speaker 0 00:22:40 I figured. And then Leo was next in the initiative. He can't do anything right now Speaker 3 00:22:49 Other than attack or give actions. So he's going to give you a help action for your next round because you guys are surrounded by other sailors Speaker 0 00:23:02 And now it is the other ships turn. So Speaker 3 00:23:05 The other ship is going to utilize the full speed ahead function of the Naval combat method that we're running to move a further 22 feet head and push themselves a little further out ahead of the ship so that nobody else can grapple onto the deck. Speaker 0 00:23:23 The ship Speaker 3 00:23:23 Is going to catch up in the next round and you're going to get support, but you guys are going to have to take one round of combat from the sailors that are on deck Speaker 0 00:23:31 With you. So Speaker 3 00:23:34 I'm going to roll three attacks on fie and two attacks on Leo two eight and a 22. Speaker 0 00:23:43 Well, one of those is going to hit it's nine above my arm at class Speaker 3 00:23:48 Six, damage to you from a pirate sword that manages to swipe. If you along the arm and then two more go after Leo. Speaker 0 00:23:59 Oh, oh, Speaker 3 00:24:03 But he rolled a Nat 20. Well that sucks. Never learning you dice again. Oh God. So any damage for Leo as a pirate sword fully stabs him in the side, I guess. Speaker 0 00:24:21 And now Speaker 3 00:24:21 We are back to the ships initiative. The captain is going to use a feature of, of the combat that we're using called speed ahead to urge the ship forward a little bit. Yep. That gives them an extra 15 feet, which absolutely allows the ship to close in on this other vessel. And you start to see some wild shit happened. Fi Speaker 0 00:24:47 The ship Speaker 3 00:24:48 Pulls up parallel alongside the special that you and Leo are now both on. And you see glasses hunkered down behind a cannon on the deck and the captain standing behind him. He's only about 10, 20 feet away from you Speaker 0 00:25:04 At this point. And you hear Speaker 3 00:25:06 Him shout down into glasses, Speaker 0 00:25:08 His ear, no shots across the bow glasses, Speaker 3 00:25:14 Lights a fuse on the Canon and just sets off this massive explosion that erupts out of the mouth of the gun Speaker 0 00:25:24 Glasses gets two shots on this. First one was going to hit second one, not going to hit. So hit Speaker 3 00:25:35 That we're going to get is going to do 3d 10 piercing damage plus one D 10 thunder damage because of the artificer stuff that glasses has done to the cannon. Speaker 0 00:25:46 Oh my God. Okay. Speaker 3 00:25:50 Feet next to you. Glasses swivels around this Canon to aim at the helm of the other shit. Yep. Lights. The fuse sets off the shot. You see a ripple of thunder and lightning magic come up around the mouth of the cannon before the artillery comes out of it. And he aims it at the helm of the other ship fully lasts the person that is driving the ship away off the side of the deck, into the water and really severely damaged images. This ship's wheel. So now, but the two vessels are close enough to each other to justify this. I'm going to have the captain make an acrobatics check to jump over onto the ship with you and Speaker 0 00:26:38 Leo 23 baby fee. As Speaker 3 00:26:44 You reappear with Leo in the middle of this combat, you see the captain on the deck of the ship with a grappling hook at our length of rope in his hand, just kind of twirling it around and he tosses it. It locks onto the railing of the other ship and he just swings across no problem and volts up onto the deck. Speaker 0 00:27:06 Hot from Speaker 3 00:27:08 Behind to all of you on the deck of the ship, you hear the sounds of many more people swinging around grappling hooks and swinging on over to the deck of this other vessel. However, fi you and Leo are still surrounded by five pirates who are trying very hard to stay Speaker 0 00:27:27 So true. But it's my turn. Yes, it is. Can I borrow two D sixes because I only have eight and I'm about to throw three beads from the necklace of fireballs. So I need a roll 10 D six damage. Speaker 3 00:27:40 Oh, from the necklace you got from Colossae back in season Speaker 0 00:27:44 One. Yes. The one that I've only used one of the charges for. Okay. Yeah. Here's a couple D six is 42 and I'm going to throw it at the mast. And I would assume that the mask is made of wood and this is vulnerable to fire damage. Uh, Speaker 3 00:28:06 You would be correct. So that would be 84. That is not enough to take the mast and the sails down in this round, but they are ignited and we'll be taking fire damage on every round from here on out. Speaker 0 00:28:20 Yep. Until someone can not put them out, which since I threw the beads into the mask, the 20 feet around the mask of the deck is also on fire. So good luck. Speaker 3 00:28:35 Okay. So second after landing on the deck of this ship, you have set in most of it on Speaker 0 00:28:43 Good for you. Speaker 3 00:28:46 See you as you do this, Leo whips around stairs, you and goes since when the hell can you do Speaker 0 00:28:52 That? Fiesta with her hand around the necklace, jiggles it and says Colossae gave me a present. I mean, Speaker 3 00:29:01 On one hand, that makes sense on the other. Why the hell did you use that shit? When we were fighting the crag cat, Speaker 0 00:29:09 It's a limited resource. Speaker 3 00:29:11 My face got fucked up forever. Speaker 0 00:29:14 We handled it. Speaker 3 00:29:18 So the Australian pirate vessels now on fire and the crew will be addressing that with their turn. Speaker 0 00:29:28 So Speaker 3 00:29:29 I'm just going to call that a group concert. Oh, that was a natural 19. So they do manage to get the fire doused, but that is going to take their entire turn as far as the ship initiative goes, which means that the actual ship is back up now because the captain, you and Leo are all onboard this other vessel fee from where you're standing, you see glasses swivel a cannon around and pointed at the already weakened to mask the, you have absolutely ensconced in flight Speaker 0 00:30:11 And he's gonna roll to hit. So yeah, he's going to hit Speaker 3 00:30:21 So total of 22 damage, which is more than enough to blow the fucking main mast off of it. You weaken it with all, all of this fire damage from your necklace and glasses sees the vulnerability, pivots the gun to aim at the very root of the main mast and just blasts it off the ship. It goes collapsing with a Creek into the water on the other side. So this ship is now dead in the water. It cannot move. Speaker 0 00:30:54 And Speaker 3 00:30:55 After all of this happens, the captain turns around points at you. And then Leo and goes right YouTube with me now and starts running for the lower decks of the ship. Speaker 0 00:31:08 I'm going to use an action to disengage and run after him. And Leo is going to do the same as the three of you get below decks, Leo role perception for me, 22, you can hear the direction from which there is a, a commotion going on. It doesn't sound like the crew of this ship trying to get their shit together. It sounds like a bunch of people that are say locked in a brig and confused about what's going on and why the ship was just on fire. So you know what direction that's going on in what direction would that be towards the front of the ship? But you're not really sure how to navigate this ship. So I'm going to have your old survival for me to figure that out. No whammies, no mammies, no whammies den. Speaker 3 00:32:12 Okay. I'm not a sailor. Can't stress this enough. I am not a sailor. I don't like boats. I'm not good with boats. Speaker 0 00:32:23 So you managed to pretty reliably figure out what direction everybody is in. And you managed to point to the captain and fi towards that direction, but you have no idea how to get through the bowels of the ship. You get lost. Very, Speaker 3 00:32:41 Okay. I'm just running towards the source of the noise and doing my best. I guess Speaker 0 00:32:48 You managed to like find your way through the gun deck, which is kind of like the first deck when you go down the stairs, mostly because it's largely open, uh, romaine investigation or the quick 13, Speaker 5 00:33:05 You find a map table kind of laid out. You see that there was a map that presumably got them to where you found the wreck of the Moray, nothing about where they're headed really, but on the table you find an open envelope. There's no letter inside. It's just the envelope for a second. The sounds of the battle, raging above your head and all via confused, shouting going on below your feet in the lower decks, wipes away. Because all you can hear is your own heartbeat and your ears. As you see that attached to this on globe is a wax seal stamped with the personal official seal of house vital sign and the arch chick washer. Yeah, fuck me. Speaker 3 00:34:10 I grabbed the envelope and stuffing it in my shirt and keep running. I'll handle it later. We've got bigger fish to fry right now. You run into the lower decks. Speaker 5 00:34:23 It takes you a minute. You keep kind of stumbling into the wrong rooms and things down here, but you head off towards the front of the ship and you eventually follow the sound of shouting into what appears to be the brag of the ship. You open the door and you see almost 30 storm folks. Sailors just locked away down here, all seeming in, not high spirits, but loud spirits. Speaker 3 00:34:55 I pull out my thieves tools and I run to the door and I yell into Speaker 1 00:35:00 The group of sailors. Captain Adler help is arrived. I really wish our reunion were under better circumstances though. Miriam Adler was not Speaker 0 00:35:17 Necessarily at the front, but was near the front of the cell, very calmly, but very loudly demanding parlay. You get the sense that she's been doing this the entire time she's been here and has not received satisfaction, but she kind of pushes her way past people. So she's at the front and facing you and she looks you up and down and she says, why doesn't think we'd be meeting again at all. So it's a bit of a surprise, interesting Speaker 3 00:35:48 Process given that you sold us out, but Hey, I don't hold grudges. I'm going to try to open the door with my beef. Roll me at these tools. Check as you're doing that, Mariam says, Speaker 0 00:35:59 Hi, I guess we did for a good cause though Speaker 3 00:36:04 It was fiddling with his thieves tools. He just takes one quick glance over his shoulder at the captain. And yeah, sure. Better cost some than others, but you know, who am I to say? Okay, let me roll for the thieves tools. Okay. Hey, my hard work with my padlocks has paid off. I have expertise in thieves tools. So I rolled an eight, but that's it. Speaker 0 00:36:28 Hell yeah. You managed to Jimmy, this lock open at once. Everybody is pouring out the doors. There are a lot Speaker 5 00:36:36 Of people in this brick and they are not enjoying Speaker 0 00:36:38 It. I think Marianne steps out first. And she nods at the Catherine. She says, captain, what are our orders? The captain nods. He says, well, Speaker 5 00:36:49 If you've got anyone uninjured, we'd be glad for the reinforcements open the top Speaker 0 00:36:54 Deck. But otherwise orders are clear out to get back to the ship, Mariam nods. And she at whistles for everybody's attention. Everyone hear that. And Speaker 5 00:37:07 As one, the crew of the more I say hi captain. Speaker 3 00:37:13 Yeah. Given the combat capability of everybody else Speaker 0 00:37:16 Here, Leo's useless right now. He's just going to try to run Speaker 3 00:37:23 Round up the injured folks and help facilitate getting them back onto the ship. Speaker 5 00:37:29 The entire crew, the Moray is a little bit beat up. You can tell they were in a pretty brutal combat. Speaker 0 00:37:38 Most Speaker 5 00:37:38 Of them are not. You feel going to be good to fight. There are maybe half a dozen, a little bit more people that are fighting fit and they, as you lead them back out through the cargo, hold start scavenging weapons that have been obviously loaded from other ships and armed themselves to the teeth. And you all start going up to the top deck. Speaker 0 00:38:03 The top deck is soaked in blood. Speaker 5 00:38:06 The few people off the crew with the Moray that are still in fighting shape, charge out into the last few minutes of the fighting up on the top deck. It seems like the crew of the ship are doing significantly better than the pirates that Speaker 0 00:38:22 You have accosted. They Speaker 5 00:38:24 All let out cheers. As they see people come out of the hole as reinforcements, Speaker 0 00:38:29 Despite the circumstances, Speaker 5 00:38:31 It's very like jubilant and cheerful. Speaker 0 00:38:34 It's Speaker 5 00:38:35 Wraps up. Speaker 3 00:38:38 I'm just going to go, try to facilitate getting all of the injured folks back over onto the ship. Speaker 5 00:38:45 Yeah. You and a few members of the crew start dragging out lifeboats and drop them into the water so they can start rowing back to Speaker 0 00:38:52 The ship. About half Speaker 5 00:38:56 The crew stays behind on the ship that you've run into. And they start going below decks to look for stragglers. Speaker 0 00:39:04 The captain helps drag out a lifeboat and he nods at it. And to Miriam, he says, captain Adler, if you please Speaker 5 00:39:11 Merriam leans back and crosses her arms over her chest and says, Speaker 0 00:39:15 No, I think we'll stay. I'd like to see things finished over here. Before I take my rest. The captain just kind of puts his hands up and says, as you like, Speaker 5 00:39:26 And they start ushering the rest of the crew of the more I onto these lifeboats. You finally catch sight of Kili and Cassidy. Speaker 0 00:39:34 He is very obviously Speaker 5 00:39:36 Concussed kind of waiver in a little bit. Um, yeah, I see your face. You were about to be mean, huh? I Speaker 3 00:39:43 Was about to be her real Dick, but I'm not going to, I'm just going to help him onto the lifeboat and clap him on the shoulder. Speaker 0 00:39:50 Miriam Speaker 5 00:39:51 Pats on the side of the face, gives him a little kiss on the cheek and says, go get your head batched up. Can't afford Speaker 0 00:39:56 To be losing any brain cells. And he like bads her off woman. You've got to be nicer to me when I'm injured. And Miriam says not on your life and spins and walks off. You get the rest of Speaker 5 00:40:11 The crew, the Moray on the lifeboats and headed off to the ship. Staying behind on this boat are Miriam. The captain fi Speaker 0 00:40:20 You not you, but you and I think Speaker 5 00:40:24 Boots and a couple of the other crew members, uh, are you saying behind, or are you heading off to help in the Speaker 0 00:40:28 Infirmary? Leo's not Speaker 3 00:40:31 Using his healing magic. He can't really help in the infirmary that much. He doesn't have practical medical Speaker 0 00:40:36 Skills. Yeah. I'm going to stay behind the top. Deck of the ship is just a minefield of gore. When Speaker 5 00:40:48 The captain flew the red flag, he wasn't getting Speaker 3 00:40:52 You stand in this carnage for several long moments. While many of the rest of the crew descend into the bowels of the ship. Some of them come up with loot, big crates or treasure chests that they lower down into lifeboats to take back over to the ship. Speaker 0 00:41:10 But after another several minutes, you marches back up from below deck pushing a bound Austrian Speaker 3 00:41:18 Young man in front of her. His eyes are wide. He looks incredibly frightened. She marches him over in front of where the captain is standing and shoves him in the back. So he falls down to his knees. We found this little bill drop hiding behind a pile of crates down in the hold. He was smart enough to call for parlay before we could finish the job. Speaker 0 00:41:39 So Speaker 3 00:41:41 The cat didn't sets his jaw and nods and his expression goes very hard. Speaker 0 00:41:47 And he says, hi, right to parlays. First and foremost in the pirate code. And the captain would love to speak with him. This Speaker 3 00:41:57 Guy from down on the blood-soaked deck looks back and forth between you and Speaker 0 00:42:02 Leo and you Speaker 3 00:42:04 See recognition flash across face. Speaker 0 00:42:08 And he goes what? Speaker 5 00:42:12 He says her jaw and cross their arms over her chest Speaker 0 00:42:15 And says something to say, you're supposed to be dead. And yet we're not almost makes you think the Assurion propaganda machine spreads lies. Doesn't it. Speaker 3 00:42:31 Besides you, the captain's posture tenses up even more than it already Speaker 0 00:42:35 Was. Key Speaker 3 00:42:37 Reaches into the pocket of his frock. Coat pulls out a handkerchief and just slowly wipes them blood off of his Cutlass and Speaker 0 00:42:45 Says, right then where were you sailing for Speaker 3 00:42:50 This guy stammers for a bit and says Speaker 0 00:42:56 Lux <inaudible>. That was where we were told the captain nods and says, right. Once you were told, no, just you weren't flying any colors. And I Speaker 3 00:43:09 Know better than to think that abandon no-name cutthroats could take out an entire ships worth of members Speaker 0 00:43:15 Of the fleet. So why don't you tell me who you're sailing under lot. Speaker 3 00:43:20 This guy's eyes go a little bit wider and he looks even more afraid if possible. Th th that ship took out an entire Chip's worth of Australian, military wheat. We were only and feed next to you. You feel Leo tents up his hand, drifts down to the hilt of that knife at his belt that you've seen him wheeled in combat before the knife with the long jagged blade that looks like it's made of bone or some other organic material. And he mutters, he could be lying. He could be lying about all of this, but he doesn't move any further. The captain's expression goes even harder. He nods curtly and says, and who told Speaker 4 00:44:10 You that? That was the question I asked you, who are you sailing under? Speaker 3 00:44:16 This guy breaks in a jacket breath and just goes vice Admiral defiance. She said, the captain looks like he has just been hit in the chest with a cannon ball for just a moment. You see his whole body curl inwards. Like he is trying to keep himself from falling apart and then slowly methodically. He puts himself back together and stands up straight again, nods to himself slowly and says, Speaker 1 00:44:56 Right. Speaker 4 00:44:58 And you called for parlay. So what was it that you wanted to ask of me? Speaker 3 00:45:04 This sailor, the last of his crew looks up terrified, arms straining against the ropes around his wrists and says mercy feet. You've seen the captain in combat before, and he is undoubtedly formidable in that setting, but there's always been that sort of cocky swagger to him. That sense of enjoyment. There is none of that. Now Speaker 1 00:45:40 He looks terrifying. Speaker 3 00:45:46 His entire facial expression is hard and unyielding. His posture is coiled, ready to strike for the first time you look at him and you see the pirate king of this effort. Isles. The captain looks out across the blood-soaked deck of the ship, where several members of the crew are lying dead. After this battle, nods to himself again, and turns back to the sailor. He weighs his Cutlass in his hand, like it is the weight of the world and says your best spec for mercy from your Lord of bone slot, you'll find none from me and in cold blood, he cuts this guy's throat and leaves him to drop and bleed out on the deck. He turns over to boots and he says clear out the Holt, bring the dead back to the ship and then light this mother fucker up. He makes an acrobatics check to jump back over onto the deck. And you see him March off towards the captain's quarters and slam the door behind him. Everybody starts clearing out Speaker 0 00:47:23 The hold fee. Just go Speaker 5 00:47:26 Straight back over to the ship. You see her knock on the captain's door. Then wait there for a second and not go inside, but everybody else starts clearing out the hold. And then it starts moving across to the Speaker 0 00:47:38 Ship. And as soon as you're Speaker 5 00:47:40 All back over, glasses sets off some kind of weird charge from one of the canons that sets the boat on fire. And you start sailing away. Speaker 0 00:47:51 Leo, what are you doing? Leo Speaker 3 00:47:53 Is just going to stand out on the deck, looking out at the burning ship that they're sailing away from. And he pulls out camera's blade and starts just kind of running his fingers back and forth over the flat of it. Speaker 0 00:48:10 Fi approaches comes and stands next to you. She looks defeated to put it mildly. Leo Speaker 3 00:48:19 Doesn't look at her. He still just running his fingers up and down along Speaker 0 00:48:23 The blade, but then eventually Speaker 3 00:48:26 He nods to himself grimly and says, you know, I spent my whole life feeling Speaker 0 00:48:34 Really useless without magic. And five Speaker 3 00:48:38 Years was all it took to make me forget what that felt like Speaker 0 00:48:43 Fi cross their arms over her chest, the size. If it makes you feel better. Speaker 5 00:48:50 I also feel pretty useless right now. Maybe being useless as Speaker 0 00:48:58 Just our thing ever since we left that beach, Speaker 3 00:49:02 I've been given opportunities that I could Speaker 0 00:49:05 Have taken. I could have helped Speaker 3 00:49:07 Us get food. I could have helped with the people that were wounded. I could have made that pastored back on the ship, tell Speaker 0 00:49:14 The truth. And I stood there and I did nothing. There's a long pause and then sounded pretty confused faces. You could have Speaker 3 00:49:33 Leo grits, his teeth and size. Um, technically I guess, all those years ago, back when you helped me get out of Ellen hall. Before I left Australia, I had a little talk with Kimra, Speaker 1 00:49:53 Uh, tuck. Okay. Speaker 5 00:49:56 All right. You had a little talk with the sovereign God of a Sheria got it. Speaker 3 00:50:03 Cool. In person as church makes him seem. In fact, he's actually really fucking annoying. Speaker 1 00:50:09 And your little talk is why you Speaker 5 00:50:13 Could do magic in Tara. Basically Speaker 3 00:50:21 I pause on the shores of Australia and I cried out for justice and he said that he could give it to me. I guess if technical, we could say that I was a priest, although I very clearly never got ordained or went through the process of joining the priest, Speaker 1 00:50:42 But the magic was there. Speaker 3 00:50:48 And for five years I thought the justice was too. But then I found out that Soren was dead and that the justice I thought I was working towards was a lie. Speaker 1 00:51:04 So when Speaker 3 00:51:06 He came to talk to me again, when we were in <inaudible>, I told him to fuck off and he did. And now I am right back where I was at the beginning of all this useless field looks like she's thinking for a second. Speaker 1 00:51:28 And then she says, so your chosen course in the pursuit of justice Speaker 5 00:51:37 Is to give up the power that you do have Speaker 1 00:51:41 That you could use. Because why? Speaker 3 00:51:50 Because if we didn't already know what that island does, we learned today, we saw and all of those people from the Moray, Kilian and Speaker 1 00:52:04 Miriam could have died. And Speaker 3 00:52:11 I'm not going to pretend to know the mind of a God. I don't know how much Kimmerle himself actually condones what's happening unlucky <inaudible>, Speaker 1 00:52:19 But he sure as hell not doing anything to stop. It Speaker 3 00:52:26 Is the power I could use really worth it. If something like that is the price Speaker 5 00:52:32 You not wanting. It doesn't change the fact that you haven't and that you could be mitigating some of the damage that's being caused right now. Speaker 1 00:52:43 And instead you're, she makes a vague gesture. She says, not to sound too moralistic, but you're ignoring the good that could do. And the Speaker 5 00:52:56 People that are being hurt, that you could help Speaker 1 00:52:59 In favor of feeling Speaker 5 00:53:01 Good about your own principles. Speaker 3 00:53:06 Leo's hand, cos is where it's been running up and down along the blade of the knife. And he snaps his head towards fee. I don't feel good about any of this. Then you're accomplishing nothing. It's not helping you. It's not helping the people that are being hurt. Speaker 5 00:53:35 Magic may not come from cameras, but it does come from father, at least. Does that reflect poorly on me in a moral sense? Speaker 3 00:53:45 No, it doesn't. You know, it doesn't, no, Speaker 5 00:53:52 It would be easier for me to give up breathing than to give up magic. So I understand that our situations aren't analogous. Yes, Speaker 1 00:54:00 But now Speaker 5 00:54:01 I'm aware of what's happening. I am using the power that I have to make every effort to stop Speaker 1 00:54:06 It. That's all I can do. That's all anyone can do. You have to take the hand that you're dealt and play it deciding to draw a moral line in the sand before the point that you help people. Isn't Speaker 5 00:54:28 The action that you're making it out to be. It's the opposite of action. It's Speaker 3 00:54:37 Leo reaches into his shirt and pulls out the envelope that he found on the ship and just kind of plops it down on the railing between himself and fi Berlin's Speaker 1 00:54:52 26 sibling telepathy, man, Speaker 5 00:55:00 You watch Phil look at this envelope and look at the seal. And for like just a second, Speaker 1 00:55:06 Her face looks raw at her shoulders bowel a little bit. And then she takes a very deep breath. She nods. She says, right, I suppose Speaker 5 00:55:18 We knew that already Speaker 1 00:55:20 On some level. And now we know it on a deeper level. Whatever's going on down here. The Speaker 3 00:55:28 Old man is directly involved in it. And I hear what you're saying and I understand her point, but there is not anything in this world that I can think of that could convince me to keep playing his Speaker 1 00:55:45 Game or to Speaker 3 00:55:47 Draw power from the thing that killed my mother and Soren. I am sorry, Speaker 1 00:55:57 Fi nods. And she says, now I understand we all have our lines. We just have to figure out what we can do from within them fee. Yeah. Speaker 3 00:56:15 This might be overstepping a bit, but I just really need you to tell me that you don't think less of me for drawing the line where I do. She takes Speaker 5 00:56:27 Another very deep breath. And then she says, of course, I just, Speaker 1 00:56:37 It's been a long day. I need a minute. Speaker 3 00:56:41 And the captain probably needs you more than I do right now. Speaker 1 00:56:46 I'll be okay. You go do what you need to do. I love you. I love you too. I'm just going to go. And then she like pinches the Ridge Farnaz and she says, go do that. Right? And she walks off towards the captain's quarters Speaker 3 00:57:14 Fee. You approach the captain's quarters. Your hand is hovering over the doorknob when it twists and the door opens outwards, Speaker 0 00:57:25 Glasses walks out looking absolutely gutted glasses is a good Speaker 3 00:57:33 Kid. He usually greets you with the tip of the hat and some kind of honorific, Speaker 0 00:57:38 But he is Speaker 3 00:57:40 Wiping under his eyes and has kind of a thousand yard stare Speaker 0 00:57:47 And just shoulders Speaker 3 00:57:48 Past you and shuts the door behind him. There's a long pause. And then from behind the closed door, there is just this visceral gut or wrenching. And you hear a thundering sound of heavy furniture hitting the floor. Well, I go in, Speaker 0 00:58:16 You opened the door to chaos. The big Speaker 3 00:58:22 Dining table that was in the middle of the captain's quarters is totally turned on its side. In addition to the map table, all of the papers and letters spilled out across the floor. Speaker 0 00:58:37 The Speaker 3 00:58:37 Captain is sitting on his bed with his head in his hands, across the room, sitting on a table that has not been overturned. There is a large black metallic box that has a lot of artificers runes carved into it and a mirror on the top, much like the distress signal that you saw on the Moray Speaker 0 00:59:02 In the mirror. You see a storm Speaker 3 00:59:06 Folk man with close cropped black hair and a tricorn hat going. There's a ship behind us and we don't know what to, we don't have any support out here. We need help. And then it clicks to another storm folk woman with long hair. That's pulled up in a braid, leaning into the mirror going, we didn't even see him coming. We don't know. And then the image clicks over to Miriam Adler, who is leaning into the viewpoint of this mirror and say 30 leaves Southwest of sleep golf, take it on water and don't know how long we can hold them off. Air, just assistance needed. I repeat urgent assistance needed there's Speaker 0 01:00:04 And these images just keep going and going Speaker 3 01:00:09 Captain after captain of the ships, sending out distress signals that somehow never made it through. As you move into the room and look at the captain, sitting on the end of his bed with his head in his hands, you see that a, the front of this distress signal is open. It looks like glasses has been tinkering Speaker 0 01:00:35 With it. And B Speaker 3 01:00:38 The captain has something in his hand, this metallic chip with arcane runes that are carved into it. It looks very much Australian in nature. And like it got put into the workings of whatever this distress signal was. These distressed angles, just start to play on repeat, and he does not move or look up to acknowledge that you have come in, but you see his hand tense around this little chip that has been pulled out of the distress signal. Speaker 0 01:01:13 And he says, if he came in here to tell me that you told me, so I'm not interested in here. And it fi purses, her lips shakes her head says, no, doesn't exactly seem like the right time for that does it. He tries Speaker 3 01:01:28 To smile, but it comes out as this awful grimace. And he hits us in a breath through his teeth and shakes Speaker 0 01:01:35 His head. Speaker 3 01:01:38 Sure. Everything went sour with Sabine. I was Speaker 0 01:01:40 Looking for anyone who understood, and I'm not smart, but I wasn't stupid enough at the time to think that defiance wanted anything close to what I did, but it was enough. How many people, Speaker 3 01:02:01 Not even just the people, how many of my people, people that were counting on me to protect Speaker 4 01:02:06 Them fucking died. Cause I let that evil bill like Anne wench, lay her head close enough to the only thing she needed to kill him. Speaker 5 01:02:16 Not as many as there would have been. If we hadn't done what we did today, more than there should have been, but hopefully no more after this, as long as we can stop her and everyone else involved from hurting anyone ever again Speaker 3 01:02:35 And not his hands up in his hair and shakes his head really hard. He has started to hyperventilate Speaker 4 01:02:43 That's that's not enough. I spent all these years telling myself that I'm doing my best to help my people, but how many of them have died in the name of me chasing some definition of myself, that's never meant anything. How many people did I kill? How many people did I kill Speaker 5 01:03:03 Fi crouches down in front of them and tries to like very hesitantly, put one hand on either side of his head. Speaker 1 01:03:11 You are not responsible Speaker 5 01:03:13 For the ways that other people have taken advantage of you. She looks like she is very much trying to convince herself of that as well. What you are responsible for is your own actions. And what you, what we did today was we saved all of those people that I have to believe. That was good. Despite the way that you were unwittingly involved. And despite the fact that it was done in my name, Speaker 3 01:03:50 I have to believe it was good. Hebrew things, both hands up and wraps them around your wrists and presses your hands. Even harder into the sides of his face. Like he is trying to find Speaker 1 01:04:04 Anything to ground him. I can't believe the Jenny. This is good. I'm good. Not when Speaker 3 01:04:12 None of this would have happened. If it weren't for me, Speaker 5 01:04:15 Fi leans forward, impresses her forehead is Speaker 1 01:04:20 We have to, we have to believe that we are still capable of doing something good or what's the alternative. We do nothing. That's Speaker 5 01:04:30 I don't accept that. I don't accept it. Speaker 1 01:04:34 He lets out Speaker 3 01:04:35 This gut wrenching sob and just tightens his hands around your wrists and pulls you forward and kisses, Speaker 5 01:04:44 Kathy, this isn't back. This is spectacularly ill-advised. Yes it is. But Speaker 3 01:04:53 Is everything else about the last, you don't know how long of your life and you find yourself, not very willing to think about it as he kisses you and holds you like you were the last solid thing in the universe Speaker 1 01:05:14 And tucks you back onto the bed. Speaker 3 01:05:22 Fi several hours later, there is the sound of thunder and rain outside, and the ship is pitching back and forth with increased fervor. From what you are used to, it actually makes you feel a little seasick, which is not something that you're used to. You're staring up at the ceiling and next to you, the captain is fitfully trancing he's tossing and turning a lot mumbling things that you can't quite understand. Speaker 0 01:05:54 It is the wee hours of the month. What are you doing? Speaker 5 01:06:00 Fi is pulling the sheet over her chest and to the ceiling. She says, Speaker 0 01:06:06 Well, that wasn't a good idea. The ceiling cruelly vindictively says nothing fi nods to herself and then says, well, no take backs and started going through his Speaker 5 01:06:23 Dresser for a shirt that she can borrow and possibly a hairbrush. You get Speaker 3 01:06:29 Out of bed, go over to the dresser or pop up in the top Speaker 0 01:06:31 Drawer. Do me a favor Speaker 3 01:06:33 And roll me a very quick investigation back to find a shirt. Okay? Speaker 0 01:06:40 No, you'll see 16. Speaker 3 01:06:44 Okay. You pop open the top drawer. This dresser, Speaker 0 01:06:47 It is full of Speaker 3 01:06:49 A couple shirts, a couple of pairs of pants Speaker 0 01:06:52 And several other pieces Speaker 3 01:06:54 Of the captain's personal effects. You see his sketchbook in there that you saw him drawing in before. And fortunately for you, a hairbrush fi immediately Speaker 5 01:07:05 Picks that up and start trying to untangle some of the knots Speaker 0 01:07:08 In her hair. As you pick up that hairbrush, you see Speaker 3 01:07:13 What is sitting under it, Speaker 0 01:07:17 Lying flat on the wooden bottom of this drawer is Speaker 3 01:07:23 A small around pewter coin with a lighthouse being struck by lightning inscribed on it. Speaker 0 01:07:33 It is a beacon coin fi very calmly puts the hair brush down on the dresser, looks behind her at where the captain is transferring. And she picks up the coin. Arconic check for me, please as the 12th. Okay. Speaker 3 01:07:53 That will just do it. You pick this coin up. You remember from your experience with your own beacon coin, that these are a tuneable magical items. They are bound to the person that is attuned to them in order to be used to send messages and do whatever else it is that beacon coins. Do Speaker 0 01:08:13 You Speaker 3 01:08:13 Pick this coin up and turn it over your hands and sense that it is not attuned to anyone. Speaker 0 01:08:22 This is a blank slate. If you will remind me, do I need to attune to it? Send a message. Yes you do. Do I Speaker 5 01:08:33 Think I have enough time to do that before the captain wakes up? Yeah. Speaker 3 01:08:37 You think you do. He has remained in his trance, even though you have gotten up and started moving around the room, it doesn't seem like he's waking up anytime soon. So it will take you an hour to attune to this coin, but he shows no signs of being up in that time, still holding the coin Speaker 1 01:08:57 Fees, going to very calmly, go back and sit on the edge of the bed. Brush her hair, lay down with the coin in her hand. And when it's attuned, she's going to send a message to Sabine. Speaker 3 01:09:16 Okay? This coin has all three of its message charges for the day. I will remind you. You get 10 words, three times per a long rest. What would you like to send to Sabine? The message face ends Speaker 1 01:09:32 Is I'm alive with your husband. We need to talk fake. Speaker 3 01:09:46 They're clutching this coin for a pretty long time, but then eventually it glows as a message comes through. You look down at the smooth back of the coin in your hand and in capital bolded, Elvish script, you see the word fuck. And then out a minute later, the coin glows again, and you see another message. That's right. Are you okay? Where are you headed? I can explain Speaker 5 01:10:30 Fi looks at where the captain is. Trancing next to her. Tucks the sheet a little tighter around herself and sends a message back. I am good headed to Pearl port. I can also explain, Speaker 3 01:10:55 You know, from your use of beacon coins, before that, if Sabine has not already used her other charges on this coin today, she probably only has one, one more. So you sit there in silence for another long stretch of time and then the coin. Again, Speaker 1 01:11:17 The message inscribed on the back says glad to know you're safe. I'll see you soon. S Speaker 5 01:11:27 B for her last message of the day sends back. See you soon. All my love to you and blow a line. And then fee's going to put the coin under the pillow she's using and try and take her France. Speaker 3 01:11:47 The last thing you feel before you slip under into your trance is an arm wrapping around your waist and talking you a little bit closer. Speaker 0 01:12:08 And that's where we're going to end for this week. Oh my God. I've been saying fee's chaotic aligned. Oh my God, who Speaker 5 01:12:22 Would win a several years as long separation and the carefully constructed web of lies or one chaotic polyamorous bisexual. Guess we'll find out the answer to that next time Speaker 2 01:12:33 On compelled duel. <inaudible> Hey, everybody Speaker 3 01:12:49 Barry here with the postscript, just clearing up a couple of housekeeping things here at the end of the episode. Anyway, you can find us on social media on Twitter, Tumblr and Tik TOK at Capell duel. You can also find us on Tik TOK, acapella, dual audios, where we post audio snippets from the show. We have lots of other cool stuff to be explored and official website and official Spotify profile. You could find all of that linked on our various social media accounts. If you're interested in supporting the podcast, we ask that you head on over to patrion.com/compelled dual, and take a look at all of the fun perks that we have to offer over there. Starting at just $2 a month, you can get early access to new episodes and at higher tiers you can access things like exclusive Spotify, playlist bonus content, and even get handwritten wax sealed letters from your favorite characters every month. Speaker 0 01:13:41 If you're interested Speaker 3 01:13:41 In supporting the podcast in ways, other than pledging to our Patrion, we ask that you consider leaving us a rating and a review on apple podcast, because that helps us get promoted to a wider listener base and grow our audience. And as always word of mouth advertising is the most effective thing that we have right now. So if you like the podcast, just tell three friends about it. And if they like it, ask them to tell three friends as well. Speaker 0 01:14:07 We do host a weekly Q Speaker 3 01:14:09 And a live stream every on our YouTube channel. So just search compelled duel on YouTube and go subscribe to us over there so you can come hang out with us while we discuss the new yeah. Episodes every week, we would love to see you. Speaker 0 01:14:23 Next episode is going to be Speaker 3 01:14:24 Going up on Friday, August 20th, 2021. Or if you are a member of our Patrion, you will be getting your early access on Thursday, August 19th. See you next week.

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Episode 5

January 01, 2021 01:03:50
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Episode 5 - The Rising Tide

Phirora prepares for a conflict. Kalessa has a bad feeling. Fen finally gets his Big Day. Faced with threats both far-away and too close...

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Episode 28

July 23, 2021 01:22:09
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Episode 28 - Parlay Cove

The Valcynes and their new allies make their way towards a pirate haven secreted away in the Zephyr Isles. Leo pays for some new...

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Episode 20

April 16, 2021 01:19:36
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Episode 20 - Race to the Peak

Leoril and Phirora deal with unexpected encounters. The gods grow tired of being patient. Leo figures out that some things are worth waiting for....

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